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You are an ordinary space technician sent to a remote planet to carry out repairs at a local colony. But when you get there, it turns out that the colony is empty, and crowds of aggressive monsters are swarming behind the base walls. And to find out what happened to the inhabitants of the colony, you will have to join the fight!
HARDCORE
You will die. And then again. And then a million more times! And then the training will be over, and you will meet real Monsters. And you will die. Don’t believe me?! Check it out!
EVERY NEW TIME
All levels of each of the three large locations are randomly generated, so you will not get bored with death, because each time you will die in a completely new place. Romance!
BUT! If you are a tough nut to crack through a couple of levels, you will reach outposts where you can take a break before the real meat grinder and collect bit by bit information about what happened to the inhabitants of Colony 21.
NIGHT SHIFT
Somehow you managed to survive this day? Don’t worry! With the coming of night, special monsters crawl to the surface. You probably already guessed what will happen to you, right?
HELPERS
But there is also a bright side (and we are not talking about the light at the end of the tunnel): if you are lucky enough to find the right artifact, you can create helpers for yourself. For example, a cute puppy that turns into an invulnerable bloodthirsty beast as soon as a hostile monster appears on the horizon.
CRAFT AND UPGRADE
Death is not only frequent, but also useful! Every time you die, a clone of you is automatically created at the Colony base, and all the crystals and artifacts you have obtained end up in its pockets. Don’t ask us how this is possible – ask the colony settlers when you find them. With the help of artifacts, you will be able to restore various sectors of the colony, and a reactor pumped with crystals will create enough energy to power the restored mechanisms. Each such unit can strengthen Robinson, giving him the opportunity to live a couple of seconds longer.