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This survival story is told in the first person from inside a “walking coffin” – a state-of-the-art spacesuit weighing half a ton, the hero’s only hope for salvation after a man-made disaster. Started as a student project and inspired by the huge demand for unusual horror games with a gripping story, the game begins in reality, but goes far beyond it – into surrealism.
Key Features:
- Pressure Kills: Stress increases oxygen consumption, which leads to disturbances in the senses and perception of space and time.
- Dangerous Waters: A knife, a flashlight, and flares are essential to survive among the eerie flora and fauna of the ocean depths.
- Phantom Narrative: The survivor’s story inexplicably unfolds along with the player’s story.
- Beyond Good and Evil: In the dark depths of Narcosis, you won’t find secret organizations or ancient horrors – only primal fears and the limits of human capabilities.
- True Horror: Primal fears – of darkness, closed spaces, and loneliness – take on new dimensions in virtual reality.