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The Lone Blade is a 3D platformer where you are a soul trapped in a sword. The game takes place in the ruins of a world that was once yours. To redeem yourself, you must travel through deserts, canyons, and temples… to the highest mountain.
“Punished by the gods for his greed, he was trapped in a blade, his ascent will be his redemption”.
The main interest in playing a sword is finding new ways to move and overcome obstacles. Jump, roll, spin, or stab into the ground and walls, in other words, create your own path.
The game takes place in the ruins of a world that was once yours, immersing the player in a terrifying universe: giants and people stuck in the sand, colossal gates, staring…
The game should be challenging, but not unfair or frustrating. Difficulty is a direct reflection of the game’s plot: the character’s need for redemption and the struggle it entails.