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In We Should Talk, you’ll use the sentence wheel to form sentences as you answer questions from game characters. Choose your words carefully to express yourself as you discuss current life and romance with Sam, your game partner, via text messages, and chat with friends and strangers at your favorite local bar.
The combination of words you choose will affect the conversations you have, how genuinely you can communicate with your partner, and whether your relationship can survive the night. How you respond is entirely up to you – depending on how you communicate, you’ll see one of many possible endings.
Custom Choices:
Using the sentence wheel, make a choice that’s specific to you. The options are endless – be yourself or play the role of someone you never thought you’d be.
Unique Characters:
Your night at the bar will be made more interesting by the unique people you meet. Find a healthy balance between chatting with friends and texting your partner back home.
Different Paths:
Your choices dramatically affect how people react to you, leading to one of many different paths in each conversation. Will you be accommodating, flirtatious, distant, or somewhere in between?
Multiple Endings:
Play over and over to find all 9 possible endings. Endings are not based on a specific path or route like many traditional narrative games, instead endings are based on the tone you express with your responses throughout the game. What will your relationship look like at the end of the night?
Realistic Conversations:
Experience the emotions that come with real conversations, whether it’s the joy that comes from teasing a friend, the anxiety that comes from receiving a difficult text message, or the frustration that comes from having an awkward conversation with an unpleasant person. Express yourself as clearly as possible and hope that your conversation partner understands you, although there is always a risk that they may interpret your words differently than you intended.
Translated using www.DeepL.com/Translator (free version)