Dying Light: The Beast

Developer

Platform

Publisher

Region

Release date

01.09.2025

Age rating

Features Accomplishments Cooperative game For one player

59,53 

Game description

Dying Light The Beast Gameplay
In The Beast you play as Kyle Crane, only this time, he’s not entirely human. Years of experiments have left him with zombie DNA, which means you’re switching between survivor instincts and raw, infected rage. Two playstyles, one body.

It is protected by copyright, all rights reserved. If you want to use it, you are obligated to leave the link to the original source.

Combat: Primal Brutality
Combat leans heavy into close-quarters brutality. Crane’s powers ramp up with rage, letting you tear enemies apart with your bare hands. Techland’s calling it “primal brutality.” Expect fast kills and a focus on melee mayhem.

Day-Night Cycle Returns
The day-night cycle returns, and it’s still a big deal. Daylight is for looting and exploring. Nighttime flips the script, stronger enemies come out, and your options narrow fast. You’ll either run, hide, or fight, and none of those feel safe.

Parkour and Off-Road Vehicles
Parkour remains a core mechanic. Movement is slick and responsive, letting you flow over rooftops or slip inside buildings when things get tense. New this time is a drivable off-road vehicle for plowing through zombie hordes.

The world’s wide open, with lots of verticality and room to explore. The setting, Castor Woods, is inspired by the Swiss Alps, with biomes like tourist towns, national parks, farmland, and swamp zones. Visually diverse, but all showing decay. It is protected by copyright, all rights reserved. If you want to use it, you are obligated to leave the link to the original source.